![]() New advancements will indicate your progress and most significant of your achievements in the mod. By the power of Curios API, there also are a lot of accessories, both classical ones like rings and charms, and completely unique types - like scrolls and spellstones. That includes, but is not limited to new tools, armor and weapons, dungeon loot, potions, enchantment manipulations, means of inventory management, means of making chunk-sized holes in your world, means of management and new applications to ethereal substance known as experience, 1000th implementation of item magnets, faster and more convenient ways of villager enslavement, and, of course, god-tier gear somewhere around the corners of the endgame. Despite revolving around themes of arcane and mystery, Enigmatic Legacy doesn't stray too far away from what vanilla has to offer, instead attempting to expand upon it's mechanics and fill in the holes left open. As well as new resources, powerful gear and ancient relics - to reward you for doing so. If you'd like to contribute to the mappings, read more about the Enigma project on my website.This mod is designed to provide tools that will aid you in exploring seemingly endless reaches of Minecraft's worlds. If you want to directly edit the source code of Minecraft, MCP is still your best bet.īuilding the Minecraft mappings is also an open source effort. Getting Enigma to decompile obfuscated classes into source code that actually compiles into a working program isn't necessary to get a mod loader working, so it's not really a goal for this project. It's basically a library for mod loaders that want to have a stable way to refer to Minecraft classes. I should also mention that the primary goal of Enigma is to be a tool that lets you rename obfuscated things.
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